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![]() Next I discharged the monitor to make sure there was nothing left to make me jump. This was done bay simply sanding back a small area to bare metal so a clip can be attached. First I made sure that I had a good connection to the monitor frame (chasis). The voltages inside a monitor are very dangerous and can kill so a few precautions are needed. At this point I noticed a bulge in the anode cap. I plugged in the cabinet with a "door-cheat" in place so I could see anything that might short inside and after a little hiss was greeted by an almighty crack and spark of bright blue electricity from the end of the tube to the chassis. On delivery I took off the back cover and plugged in everything that may have come loose. It was complete and mostly intact, with the usual signs of wear and tear for a machine of this age, but in a "not working" state. I bought my Lethal Enforcers cabinet for just £50. The main problem is that they were very popular so they took a battering and finding one in good order is not easy. ![]() Lethal Enforcers was an iconic game in the arcade and put Konami at the top, the machines took lots of cash and can be found fairly easily today. Much later there was also a SONY playstation version which featured this original game plus Lethal Enforcers II: Gunfighters, which used a western scenario. The home console market saw versions released for the Super NES, Sega Megadrive and Sega Mega CD. The graphics were all digitised, with very few (maybe 2-3) frames of animation if they were going to move. The game itself was one of the first rail shooters, that is the scenery moved along and you took shots at any baddies that appeared. It had two revolver-shaped light guns known as the Konami Justifier, player one in red/pink and player two in blue. It was one of the first shooting games released for the arcade and was the forerunner of games such as Time Crisis and Virtua Cop. Lethal Enforcers was released as an arcade machine back in 1992 by Konami.
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